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Fantasy pinball hd
Fantasy pinball hd










fantasy pinball hd

The Digital Mind Wave system's UI was also largely maligned by players of the original title, with the slot machine-esque system filling much of the screen and its randomized results frequently interrupting combat.Īll of these problems have thankfully been eliminated in Crisis Core: Final Fantasy 7 Reunion.

fantasy pinball hd

However, within battle the shoulder buttons were used to cycle through Zack's different skills, which in itself was a tedious process and also meant that there was no way to change the camera during a fight. The original Crisis Core was greatly hindered by the PSP's layout, with the single analog stick meaning camera controls outside of battle were adjusted using the shoulder buttons. Related: Why Crisis Core Reunion Is Happening Before FF7 Rebirthįollowing a scene with Yuffie in the Courtyard, Zack enters an arena fight with Vajradhara Wu and Vajradhara Tai, which excellently showcases the many changes made to the game's combat system and controls. The new voiceover sections jump out immediately as well - the preview opened with a conversation with a Crescent Unit Captain that in the original game was text-only and is now fully-voiced in Crisis Core: FF7 Reunion, a welcome change that undoubtedly enhances the game's immersion. The new graphics of the game stand out immediately, with much smoother textures and finely rendered detail. The Crisis Core: Final Fantasy 7 Reunion preview began midway through Chapter 2, in the Courtyard of Fort Tamblin.












Fantasy pinball hd